Literature Review
A literature review post about Mark Stephen Meadows that he discussed interactive narrative inside his written book, "Pause & Effect: The Art of Interactive Narrative".
A literature review post about Mark Stephen Meadows that he discussed interactive narrative inside his written book, "Pause & Effect: The Art of Interactive Narrative".
Pause & Effect: The Art of Interactive Narrative - "Perspective is a critical characteristic of narrative, but there are at least two kinds of perspective:emotional (or cognitive) and dimensional(or visual)."(Meadow,2002:6)
Meadow has addressed an emerging art form that relies heavily on the
role of perspective. He examined traditional narrative has tools such as
foreshadowing and epiphany. The visual arts rely on point-perspective and
foreshortening. Iconography and expanding menus are used in digital
interactivity. All narrative that has similar aspect which they all convey
perspective. Interactive narrative is the most impressive art form existing
today because it combines traditional narrative with visual art and
interactivity. Perspective is a critical characteristic of narrative. There are
two kinds of perspective, which are emotional and dimensional. Sometimes, the
dimensional perspective affects emotional perspective which putting viewer in
to author’s own emotional perspective. If perspective painted are both of the
author and the subject. Thus, the author was both inventing and interpreting.
From
there, this might be apply in the case study which is "Ramayana" interactive
narrative website from Google Chrome Experimental project to implement the
ideas of dimensional perspective and emotional perspective. The perspective in here
has putting users to involve into the dimensional on what author has inventing
and interpreting and create emotional perspective for users. In
contras, another case study is “Wayang Authoring”. An interactive narrative in
web-based that enable users to enhance their creative imagination and
self-expression by authoring or modified the story of Wayang Kulit in digitally. In this
perspective, user as the author has opportunity to reinventing and
reinterpreting on their own study, to create their own dimensional and
emotional perspective.
Reference
Meadows, M. (2002). Pause & Effect : The Art of Interactive Narrative. United States: New Riders.
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